//
// Created by 李传智 on 2018/4/12.
//

#ifndef ANDSDK_EGL_H
#define ANDSDK_EGL_H

#include <mutex>

class EGL {

public:
    virtual bool init(void *window) = 0;

    virtual void close() = 0;

    virtual void draw() = 0;

    static EGL *get();

protected:
    EGL() {}
};


#endif //ANDSDK_EGL_H
